15 July 2024
DO NOT BUY Hades II - Very disappointing
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Summary
Explains Hades II’s roguelike loop: repeated zones, random upgrades, weapon choices, and permanent returns to base after death. Finds combat responsive and satisfying, but criticizes repetitive progression, unclear item effects, tedious dialogue, and frustration from restarting each run. After a power outage, he barely defeats the first boss, then dies in the second area and returns to base again.
Insight
Repeating loops and setbacks outweigh brief satisfaction from powerful builds.