25 November 2021
Why i HATE Hades - Boring Game
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Summary
Daniel reviews Hades as a repetitive roguelike: dying resets progress, while incremental weapons, skills, and money enable slightly farther attempts. He criticizes shallow hack-and-slash controls, predictable enemies, frustrating bosses, cheesy writing, and flat graphics; he lost interest within thirty minutes. He compares Hades with Binding of Isaac and Groundhog Day-style resets, calls the challenge unengaging, and scores it 2.4/10.
Insight
His review continues rejecting repetitive, skill-focused games despite trying discounted titles.