1 October 2021
5 things I HATE about New World
Space play/pause · J/L seek 10s · [ ] previous/next
Summary
Two days in, queues reach three hours and 2,500 players; new servers are useless because characters cannot transfer. He criticizes mandatory long travel, no mounts or transport, inventory stopping auto-run, overfilled bags, and absent vendors or repairs. Deaths far from camps cause repeated 2-kilometre runs and broken gear; he also calls the first dungeon a Deadmines imitation.
Insight
The review reinforces his view that New World is repetitive, underprepared, and unoriginal.