1 October 2021

5 things I HATE about New World

1 October 2021 · 9:06

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Summary

Two days in, queues reach three hours and 2,500 players; new servers are useless because characters cannot transfer. He criticizes mandatory long travel, no mounts or transport, inventory stopping auto-run, overfilled bags, and absent vendors or repairs. Deaths far from camps cause repeated 2-kilometre runs and broken gear; he also calls the first dungeon a Deadmines imitation.

Insight

The review reinforces his view that New World is repetitive, underprepared, and unoriginal.