27 September 2020
Resident Evil Zero Switch Lite Gameplay
Space play/pause · J/L seek 10s · [ ] previous/next
Summary
Gameplay opens with a walkie-talkie jumpscare; Rebecca receives a warning that wanted felon Billy Cullen may have killed 23 people. Rebecca and Billy reluctantly agree to cooperate aboard the train and quickly defeat a mutated goo creature after roughly six shots. The player learns both characters are controllable while searching train mechanisms, criticizing slow item handling, limited inventory, and goo.
Insight
Reaction shifts from surprise to frustration with supernatural mechanics and perceived tedium.