14 October 2020
why I Hate Among Us - terrible game
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Summary
Daniel reviews Among Us, noting its sudden popularity after Fall Guys but calling it cheap- looking, basic, repetitive, and boring as a crewmate. He finds impostor play more engaging through stealth, sabotage, meetings, and deception; ghosts move freely but lose communication and motivation. He proposes rewards, upgrades, or cosmetics, criticizes effortless kills and weak challenge, and reports matchmaking failures on crowded European servers.
Insight
He consistently rejects repetitive, low-reward experiences, valuing direct action over popularity or spectacle.