27 April 2020

DO NOT BUY Boneworks - Terrible VR game

27 April 2020 · 12:25

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Summary

After roughly six VR games, Daniel finds Boneworks’ mandatory tutorial and platforming overwhelmingly motion-sickness-inducing. He calls its repetitive physics puzzles tedious padding; realistic guns and melee interactions are enjoyable, but enemy combat is dull. Unclear story and soulless robots deepen his disappointment; he rates it 2/10, prefers Half-Life: Alyx, and cannot refund it after two hours.

Insight

Technical novelty cannot overcome discomfort, tedious repetition, and weak narrative engagement in his VR experiment.