15 May 2025

why i HATE DOOM: The Dark Ages - VERY disappointing

15 May 2025 · 8:17

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Summary

Doom: The Dark Ages initially failed because the laptop used integrated graphics; Ultimate mode enabled the RTX 4050 and allowed play. Bandicam failed, forcing Streamlabs; even on low settings, he compared the visuals to a mobile or 2002-era game. He found the run-and-gun gameplay repetitive and strategically shallow, disliked enemies and finishers, and criticized the shield-teleport gimmick.

Insight

Dissatisfaction escalates from technical friction to a decisive consumer judgment: refund planned and score set at 3/10.