1 April 2025
why i HATE Assassins Creed Shadows
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Summary
Castle activities feel repetitive: killing three or five Daishos unlocks top loot, but poor highlighting leaves targets frustratingly difficult to find. He calls combat shallow and inconsistent, dominated by attack-spamming, dodging, heavy blocks, surrounding enemies, limited assassinations, and repetitive finishing animations. He criticizes frequent rain and night, awkward climbing, unclimbable trees, clutter, moats, sprint-sensitive tracking, and restrictive gear levels.
Insight
The review emphasizes repetition, friction, and lost player agency over the franchise’s novelty.