15 September 2023
why i HATE Starfield
Space play/pause · J/L seek 10s · [ ] previous/next
Summary
After 100+ hours, he nears Starfield’s end disappointed by bland story, forgettable characters, glitches, shallow combat, and repetitive artifact errands. He rejects the Starborn multiverse plot as cliché and predictable, especially repeated temple- light sequences across 20+ powers. NASA’s ruined-Earth quest briefly impresses him; maxed piloting makes 50–60-ship battles effortless despite a million-credit bounty.
Insight
His enthusiasm shifted into fatigue: ship systems remain enjoyable, but predictable storytelling makes finishing inevitable.