15 May 2023
Why i HATE The Legend of Zelda: Tears of the Kingdom
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Summary
Daniel calls the game a near-copy of Breath of the Wild, retaining its map, combat, cooking, climbing, and weather systems. Ascend, Fuse, construction, and Recall add experimentation, but repetitive shrine puzzles remain frustrating and effectively mandatory for travel and progression. Despite enjoyment, cold deaths, rain-blocked climbing, and fragile weapons frustrate him; he rates it 6.2/10, recommending a sale.
Insight
His recurring repetition-and-value criticism continues from his Breath of the Wild review.