15 May 2023

Why i HATE The Legend of Zelda: Tears of the Kingdom

15 May 2023 · 8:23

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Summary

Daniel calls the game a near-copy of Breath of the Wild, retaining its map, combat, cooking, climbing, and weather systems. Ascend, Fuse, construction, and Recall add experimentation, but repetitive shrine puzzles remain frustrating and effectively mandatory for travel and progression. Despite enjoyment, cold deaths, rain-blocked climbing, and fragile weapons frustrate him; he rates it 6.2/10, recommending a sale.

Insight

His recurring repetition-and-value criticism continues from his Breath of the Wild review.