27 October 2015

My iOS game on xcode on macbook air - development update

27 October 2015 · 15:07

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Summary

Updated zombie graphics with walking animations; zombies now die when reaching the tank, while reaching screen bottom triggers game over. Restart mostly works but sometimes delays game-over; an invisible collision image follows the tank, making run-over kills more logical. Plans include more zombies, faster variants, escalating waves, timed power-ups, traps, destructible obstacles, sound, and custom death animations.

Insight

The project is evolving from basic mechanics toward ambitious self-produced gameplay despite bugs and limited RAM.